The high cost of locating faults in programs has motivated the development of techniques that assist in fault localization by automating part of the process of searching for fault...
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
The rate at which a digital signal processing (DSP) system operates depends on the highest frequency component in the input signal. DSP applications must sample their inputs at a ...
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
Discrete-event network simulation is a major tool for the research and development of mobile ad-hoc networks (MANETs). These simulations are used for debugging, teaching, understa...