Videogames have been studied seriously only for a few years. So, we can wonder how we could use the recent academic works to approach new design methods. This article proposes a f...
Undergraduate Artificial Intelligence Robotics: Layers Of Abstraction Over Two Channels Frederick L. Crabbe Computer Science Department United States Naval Academy 572C Holloway Rd...
A general learning task for a robot in a new environment is to learn about objects and what actions/effects they afford. To approach this, we look at ways that a human partner c...
This paper addresses the development of a computer game design and development curriculum at the authors’ institution. The basis for curriculum decisions, as well as comparison t...
Mixed-initiative learning integrates complementary human and automated reasoning, taking advantage of their respective reasoning styles and computational strengths in order to sol...