A novel approach for human silhouette recognition is presented. The method is based on Fourier descriptors. We made an analysis of which and how many descriptors are enough to hav...
Rendering and animating in real-time a multitude of articulated characters presents a real challenge and few hardware systems are up to the task. Up to now little research has bee...
This paper describes the virtual humans developed as part of the Mission Rehearsal Exercise project, a virtual reality-based training system. This project is an ambitious exercise...
William R. Swartout, Jonathan Gratch, Randall W. H...
Simulation motion of Virtual Reality (VR) objects and humans has experienced1 important developments in the last decade. However, realistic virtual human animation gen-2 eration re...
Mediation and integration of data are significant challenges because the number of services on the Web, and heterogeneities in their data representation, continue to increase rap...