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ROBOCUP
2000
Springer
120views Robotics» more  ROBOCUP 2000»
15 years 6 months ago
Towards a Logical Approach for Soccer Agents Engineering
Building agents for a scenario such as the RoboCup simulation league requires not only methodologies for implementing high-level complex behavior, but also the careful and efficien...
Jan Murray, Oliver Obst, Frieder Stolzenburg
EUC
2008
Springer
15 years 4 months ago
A Probabilistic Approach to Consistency Checking for Pervasive Context
Context-awareness is a key issue in pervasive computing. Context-aware applications are prone to the context consistency problem, where applications are confronted with conflictin...
Yu Huang 0002, Xiang Ma, XianPing Tao, Jiannong Ca...
AIPS
2006
15 years 4 months ago
Tractable Optimal Competitive Scheduling
In this paper we describe the problem of Optimal Competitive Scheduling, which consists of activities that compete for a shared resource. The objective is to choose a subset of ac...
Jeremy Frank, James Crawford, Lina Khatib, Ronen I...
CATA
2003
15 years 4 months ago
A Task Migration Scheme for High Performance Real-Time Cluster System
In a real-time system, it is attractive to use cluster computing system for realizing high performance and high availability. The objectives of the real-time clusters are maximize...
Makoto Suzuki, Hidenori Kobayashi, Nobuyuki Yamasa...
IJCAI
2003
15 years 4 months ago
Definition and Complexity of Some Basic Metareasoning Problems
In most real-world settings, due to limited time or other resources, an agent cannot perform all potentially useful deliberation and information gathering actions. This leads to t...
Vincent Conitzer, Tuomas Sandholm