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ROBOCUP
2000
Springer
120views Robotics» more  ROBOCUP 2000»
14 years 18 days ago
Towards a Logical Approach for Soccer Agents Engineering
Building agents for a scenario such as the RoboCup simulation league requires not only methodologies for implementing high-level complex behavior, but also the careful and efficien...
Jan Murray, Oliver Obst, Frieder Stolzenburg
EUC
2008
Springer
13 years 10 months ago
A Probabilistic Approach to Consistency Checking for Pervasive Context
Context-awareness is a key issue in pervasive computing. Context-aware applications are prone to the context consistency problem, where applications are confronted with conflictin...
Yu Huang 0002, Xiang Ma, XianPing Tao, Jiannong Ca...
AIPS
2006
13 years 10 months ago
Tractable Optimal Competitive Scheduling
In this paper we describe the problem of Optimal Competitive Scheduling, which consists of activities that compete for a shared resource. The objective is to choose a subset of ac...
Jeremy Frank, James Crawford, Lina Khatib, Ronen I...
CATA
2003
13 years 10 months ago
A Task Migration Scheme for High Performance Real-Time Cluster System
In a real-time system, it is attractive to use cluster computing system for realizing high performance and high availability. The objectives of the real-time clusters are maximize...
Makoto Suzuki, Hidenori Kobayashi, Nobuyuki Yamasa...
IJCAI
2003
13 years 10 months ago
Definition and Complexity of Some Basic Metareasoning Problems
In most real-world settings, due to limited time or other resources, an agent cannot perform all potentially useful deliberation and information gathering actions. This leads to t...
Vincent Conitzer, Tuomas Sandholm