In this paper we aim at automatically adjusting the difficulty of computer games by clustering players into different types and supervised prediction of the type from short traces ...
The Structural SIMilarity Measure (SSIM) combined with the sequential Monte Carlo approach has been shown [1] to achieve more reliable video object tracking performance, compared ...
Artur Loza, Fanglin Wang, Jie Yang, Lyudmila Mihay...
This paper studies the problem of learning a full range of pairwise affinities gained by integrating local grouping cues for spectral segmentation. The overall quality of the spect...
Tae Hoon Kim (Seoul National University), Kyoung M...
We address the problem of optimizing the distribution of partially replicated databases over a computer network. Replication is used to increase data availability in the presence ...
Sarah Abdul-Wahid, Razvan Andonie, Joseph Lemley, ...
This paper presents an implementation of a color-based multiple agent tracking algorithm targeted for wireless image sensor networks. The proposed technique is based on employing l...