This paper presents a semi-automatic wireframe acquisition system. The system uses real-time (25Hz) tracking of a user specified 2D wireframe and intermittent camera pose paramete...
3D tracking of faces in video streams is a difficult problem that can be assisted with the use of a priori knowledge of the structure and appearance of the subject’s face at pred...
The development of video games is a complex software engineering activity bringing together large multidisciplinary teams under stringent constraints. While much has been written a...
While the problem of tracking 3D human motion has been widely studied, most approaches have assumed that the person is isolated and not interacting with the environment. Environme...
Abstract— This paper focuses on methods that enhance performance of a model based 3D object tracking system. Three statistical methods and an improved edge detector are discussed...