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» Human Computer Interaction Based Intrusion Detection
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PG
2003
IEEE
15 years 7 months ago
Motion Perturbation Based on Simple Neuromotor Control Models
Motion capture is widely used for character animation. One of the major challenges of this technique is how to modify the captured motion in plausible ways. Previous work has focu...
KangKang Yin, Michael B. Cline, Dinesh K. Pai
ATAL
2008
Springer
15 years 4 months ago
Dynamic Bayesian network based interest estimation for visual attentive presentation agents
In this paper, we report on an interactive system and the results ofa formal user study that was carried out with the aim of comparing two approaches to estimating users' int...
Boris Brandherm, Helmut Prendinger, Mitsuru Ishizu...
85
Voted
TCBB
2010
104views more  TCBB 2010»
15 years 21 days ago
Fast Hinge Detection Algorithms for Flexible Protein Structures
— Analysis of conformational changes is one of the keys to the understanding of protein functions and interactions. For the analysis, we often compare two protein structures, tak...
Tetsuo Shibuya
INTERACTIONS
2010
97views more  INTERACTIONS 2010»
15 years 24 days ago
Design challenge based learning (DCBL) and sustainable pedagogical practice
s on Human Factors in Computing Systems. CHI ‘07. New York: ACM, 2007. university environment at scale, with structure, and with rigor. The notion of studio culture and learning ...
Eli Blevis
104
Voted
HUC
2004
Springer
15 years 7 months ago
The Error of Our Ways: The Experience of Self-Reported Position in a Location-Based Game
We present a study of people’s use of positional information as part of a collaborative location-based game. The game exploits self-reported positioning in which mobile players m...
Steve Benford, Will Seager, Martin Flintham, Rob A...