With an eye towards design of human-in-the-loop systems, we investigate human decision making in a social context for tasks that require the human to make repeated choices among fi...
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Advanced human computer interaction requires automatic reading of human face in order to make the computer interact with human in the same way as human-to-human communication. We ...
In this paper we present the concept of ActivityCentric Collaboration Using Service-Oriented Architectures (ACCUSO), which addresses the requirements arising from ad-hoc collabora...
Daniel Schall, Robert Gombotz, Christoph Dorn, Sch...
Research at the Computer Vision Laboratory at the University of Maryland has focussed on developing algorithms and systems that can look at humans and recognize their activities i...
Larry S. Davis, Vasanth Philomin, Ramani Duraiswam...