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» Human Place Learning in a Computer Generated Arena
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IUI
2005
ACM
14 years 8 days ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
ECCV
2004
Springer
14 years 8 months ago
Interactive Image Segmentation Using an Adaptive GMMRF Model
The problem of interactive foreground/background segmentation in still images is of great practical importance in image editing. The state of the art in interactive segmentation is...
Andrew Blake, Carsten Rother, M. Brown, Patrick P&...
IWEC
2004
13 years 8 months ago
Development of Extemporaneous Performance by Synthetic Actors in the Rehearsal Process
Autonomous synthetic actors must invent variations of known material in order to perform given only a limited script, and to assist the director with development of the performance...
Tony A. Meyer, Chris H. Messom
AGENTS
2001
Springer
13 years 11 months ago
A multi-agent system for automated genomic annotation
Massive amounts of raw data are currently being generated by biologists while sequencing organisms. Outside of the largest, high-pro le projects such as the Human Genome Project, ...
Keith Decker, Xiaojing Zheng, Carl Schmidt
CCS
2010
ACM
13 years 7 months ago
Attacks and design of image recognition CAPTCHAs
We systematically study the design of image recognition CAPTCHAs (IRCs) in this paper. We first review and examine all IRCs schemes known to us and evaluate each scheme against th...
Bin B. Zhu, Jeff Yan, Qiujie Li, Chao Yang, Jia Li...