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» Human Pose Estimation Using Consistent Max-Covering
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121
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ICIP
2006
IEEE
16 years 4 months ago
Robust Bundle Adjustment for Structure from Motion
Structure from motion (SFM) is the problem of reconstructing the geometry of a scene from a stream of images. In this problem, the geometry of the scene must be inferred from imag...
Ji Zhang, Mireille Boutin, Daniel G. Aliaga
135
Voted
CVPR
2005
IEEE
16 years 4 months ago
Estimating 3D Shape and Texture Using Pixel Intensity, Edges, Specular Highlights, Texture Constraints and a Prior
We present a novel algorithm aiming to estimate the 3D shape, the texture of a human face, along with the 3D pose and the light direction from a single photograph by recovering th...
Sami Romdhani, Thomas Vetter
RT
2005
Springer
15 years 7 months ago
Estimation of 3D Faces and Illumination from Single Photographs Using A Bilinear Illumination Model
3D Face modeling is still one of the biggest challenges in computer graphics. In this paper we present a novel framework that acquires the 3D shape, texture, pose and illumination...
Jinho Lee, Hanspeter Pfister, Baback Moghaddam, Ra...
109
Voted
ICPR
2010
IEEE
15 years 9 months ago
Person Detection Using Temporal and Geometric Context with a Pan Tilt Zoom Camera
—In this paper we present a system that integrates automatic camera geometry estimation and object detection from a Pan Tilt Zoom camera. We estimate camera pose with respect to ...
Alberto Del Bimbo, Giuseppe Lisanti, Iacopo Masi, ...
BMVC
2002
15 years 4 months ago
Teleoperating ROBONAUT: A case study
In this paper, we present a non-intrusive method for human motion estimation from a monocular video camera for the teleoperation of ROBONAUT (ROBOtic astroNAUT). ROBONAUT is an an...
G. Martinez, Ioannis A. Kakadiaris, Darby Magruder