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» Human Pose Estimation Using Consistent Max-Covering
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ICIP
2006
IEEE
14 years 10 months ago
Robust Bundle Adjustment for Structure from Motion
Structure from motion (SFM) is the problem of reconstructing the geometry of a scene from a stream of images. In this problem, the geometry of the scene must be inferred from imag...
Ji Zhang, Mireille Boutin, Daniel G. Aliaga
CVPR
2005
IEEE
14 years 10 months ago
Estimating 3D Shape and Texture Using Pixel Intensity, Edges, Specular Highlights, Texture Constraints and a Prior
We present a novel algorithm aiming to estimate the 3D shape, the texture of a human face, along with the 3D pose and the light direction from a single photograph by recovering th...
Sami Romdhani, Thomas Vetter
RT
2005
Springer
14 years 2 months ago
Estimation of 3D Faces and Illumination from Single Photographs Using A Bilinear Illumination Model
3D Face modeling is still one of the biggest challenges in computer graphics. In this paper we present a novel framework that acquires the 3D shape, texture, pose and illumination...
Jinho Lee, Hanspeter Pfister, Baback Moghaddam, Ra...
ICPR
2010
IEEE
14 years 3 months ago
Person Detection Using Temporal and Geometric Context with a Pan Tilt Zoom Camera
—In this paper we present a system that integrates automatic camera geometry estimation and object detection from a Pan Tilt Zoom camera. We estimate camera pose with respect to ...
Alberto Del Bimbo, Giuseppe Lisanti, Iacopo Masi, ...
BMVC
2002
13 years 11 months ago
Teleoperating ROBONAUT: A case study
In this paper, we present a non-intrusive method for human motion estimation from a monocular video camera for the teleoperation of ROBONAUT (ROBOtic astroNAUT). ROBONAUT is an an...
G. Martinez, Ioannis A. Kakadiaris, Darby Magruder