We present a game-based interface for acquiring common sense knowledge. In addition to being interactive and entertaining, our interface guides the knowledge acquisition process t...
Robert Speer, Jayant Krishnamurthy, Catherine Hava...
Despite recent advances in natural language question answering technology, the problem of designing effective user interfaces has been largely unexplored. We conducted a user stud...
Jimmy J. Lin, Dennis Quan, Vineet Sinha, Karun Bak...
3D virtual environments are increasingly used for education, business and recreation but are often inaccessible to users who are visually impaired, effectively creating a digital ...
Gareth R. White, Geraldine Fitzpatrick, Graham McA...
Retrieving the stylus of a pen-based device takes time and requires a second hand. Especially for short intermittent interactions many users therefore choose to use their bare fin...
This paper reports on issues related to the use of mobile phones by older people. This study uses triangulation, a mixed method of qualitative (focus group discussions) and quanti...
Sri Hastuti Kurniawan, Murni Mahmud, Yanuar Nugroh...