Educational games are a beneficial activity motivating a large number of students in our society. Unfortunately, disabled people have reduced opportunities when using a computer g...
Real-world actions occur often in crowded, dynamic environments. This poses a difficult challenge for current approaches to video event detection because it is difficult to segmen...
Human action in video sequences can be seen as silhouettes of a moving torso and protruding limbs undergoing articulated motion. We regard human actions as three-dimensional shapes...
Moshe Blank, Lena Gorelick, Eli Shechtman, Michal ...
The estimation of head pose angle from face images is an integral component of face recognition systems, human computer interfaces and other human-centered computing applications....
Vineeth Nallure Balasubramanian, Jieping Ye, Sethu...
Abstract. This paper presents a novel approach to sign language recognition that provides extremely high classification rates on minimal training data. Key to this approach is a 2 ...
Richard Bowden, David Windridge, Timor Kadir, Andr...