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CA
1999
IEEE
15 years 10 months ago
A Behavioral Interface to Simulate Agent-Object Interactions in Real-Time
This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...
Marcelo Kallmann, Daniel Thalmann
197
Voted
IPSN
2009
Springer
16 years 25 days ago
Predictive QoS routing to mobile sinks in wireless sensor networks
We present an algorithm for data delivery to mobile sinks in wireless sensor networks. Our algorithm is based on information potentials, which we extend to account for mobility. W...
Branislav Kusy, HyungJune Lee, Martin Wicke, Nikol...
154
Voted
IVA
2007
Springer
16 years 6 days ago
Scrutinizing Natural Scenes: Controlling the Gaze of an Embodied Conversational Agent
We present here a system for controlling the eye gaze of a virtual embodied conversational agent able to perceive the physical environment in which it interacts. This system is ins...
Antoine Picot, Gérard Bailly, Fréd&e...
IJCAI
2001
15 years 7 months ago
Discriminating Animate from Inanimate Visual Stimuli
From as early as 6 months of age, human children distinguish between motion patterns generated by animate objects from patterns generated by moving inanimate objects, even when th...
Brian Scassellati
NETGAMES
2006
ACM
16 years 23 hour ago
Metazoa Ludens
— For better or worse, technological advancement has changed the world to the extent that at a professional level demands from the working executive required more hours either in...
Roger Thomas Kok Chuen Tan, James Keng Soon Teh, A...