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ICASSP
2011
IEEE
12 years 11 months ago
A probabilistic pixel-based approach to detect humans in video streams
Human detection in video streams is an important task in many applications including video surveillance. Surprisingly, only few papers have been devoted to this topic. This paper ...
Sébastien Piérard, Antoine Lejeune, ...
UIST
2006
ACM
14 years 1 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
PAMI
2010
238views more  PAMI 2010»
13 years 6 months ago
Tracking Motion, Deformation, and Texture Using Conditionally Gaussian Processes
—We present a generative model and inference algorithm for 3D nonrigid object tracking. The model, which we call G-flow, enables the joint inference of 3D position, orientation, ...
Tim K. Marks, John R. Hershey, Javier R. Movellan
ICPR
2008
IEEE
14 years 2 months ago
Complex background modeling and motion detection based on Texture Pattern Flow
This paper proposes a novel Texture Pattern Flow (TPF) for complex background modeling and motion detection. The Pattern Flow is proposed to encode the binary pattern changes amon...
Baochang Zhang, Yongsheng Gao, Bineng Zhong
IDA
2010
Springer
13 years 6 months ago
A Data-Driven Paradigm to Understand Multimodal Communication in Human-Human and Human-Robot Interaction
Data-driven knowledge discovery is becoming a new trend in various scientific fields. In light of this, the goal of the present paper is to introduce a novel framework to study one...
Chen Yu, Thomas G. Smith, Shohei Hidaka, Matthias ...