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SIGGRAPH
1995
ACM
13 years 11 months ago
Pyramid-based texture analysis/synthesis
This paper describes a method for synthesizing images that match the texture appearanceof a given digitized sample. This synthesisis completely automatic and requires only the “...
David J. Heeger, James R. Bergen
CVPR
2006
IEEE
14 years 9 months ago
Quantitative Evaluation of Near Regular Texture Synthesis Algorithms
Near regular textures are pervasive in man-made and natural world. Their global regularity and local randomness pose new difficulties to the state of the art texture analysis and ...
Wen-Chieh Lin, James Hays, Chenyu Wu, Yanxi Liu, V...
ALIFE
2011
12 years 11 months ago
Interactive Evolution of Camouflage
This paper presents an abstract computation model of the evolution of camouflage in nature. The 2d model uses evolved textures for prey, a background texture representing the envi...
Craig Reynolds
CHI
2004
ACM
14 years 7 months ago
I/O brush: drawing with everyday objects as ink
We introduce I/O Brush, a new drawing tool aimed at young children, ages four and up, to explore colors, textures, and movements found in everyday materials by "picking up&qu...
Kimiko Ryokai, Stefan Marti, Hiroshi Ishii
ICCV
2009
IEEE
15 years 13 days ago
Time Series Prediction by Chaotic Modeling of Nonlinear Dynamical Systems
We use concepts from chaos theory in order to model nonlinear dynamical systems that exhibit deterministic behavior. Observed time series from such a system can be embedded into...
Arslan Basharat, Mubarak Shah