Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
In a video conferencing setting, people often use an elongated meeting table with the major axis along the camera direction. A standard wide angle perspective image of this settin...
In a popular visual illusion, the portrait on paper currency is folded into an M shape along vertical lines through the nose and the eyes. When this folded picture is tilted back ...
Both haptic and visual senses play a role in how we explore our environment. Previous studies have shown that vision plays a very strong role in perception of object stiffness, ye...
James S. Sulzer, Arsalan Salamat, Vikram S. Chib, ...
This paper presents a novel face-assisted video coding scheme to enhance the visual quality of the face regions in video telephony applications. A skin-color based face detection ...