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CHI
2009
ACM
14 years 10 months ago
Gaze-based interaction with massively multiplayer on-line games
People with motor impairments can benefit greatly from being able to take part in Massively Multiplayer On-line Games, such as World of Warcraft. We are investigating how to use e...
Howell O. Istance, Stephen Vickers, Aulikki Hyrsky...
ACMDIS
1997
ACM
14 years 26 days ago
The Flower Model for Multidisciplinary Teamwork on a New Product-Market Combination - In This Case E-Mail-on-TV
A multidisciplinary team at Philips Sound and Vision's TV Lab developed an E-mail-on-TV functionality. Their objective is to offer the benefits of E-mail to people in their l...
Marc Steen
CHI
2000
ACM
14 years 1 months ago
Interacting with eye movements in virtual environments
Eye movement-based interaction offers the potential of easy, natural, and fast ways of interacting in virtual environments. However, there is little empirical evidence about the a...
Vildan Tanriverdi, Robert J. K. Jacob
ACMDIS
2000
ACM
14 years 1 months ago
Browsers with Changing Parts: A Catalog Explorer for Philip Glass' Website
The development of navigational tools for a web site devoted to a catalog of musical compositions offers a variety of design challenges. A combination of techniques developed from...
Harry Hochheiser
CHI
2003
ACM
14 years 9 months ago
Co-experience: the social user experience
This paper presents a critical view of existing models of user experience. These models view experience as the subjective response in the individual's mind. While designers a...
Katja Battarbee