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CHI
2011
ACM
13 years 1 months ago
The mathematical imagery trainer: from embodied interaction to conceptual learning
We introduce an embodied-interaction instructional design, the Mathematical Imagery Trainer (MIT), for helping young students develop grounded understanding of proportional equiva...
Mark Howison, Dragan Trninic, Daniel Reinholz, Dor...
EICS
2011
ACM
13 years 1 months ago
Hayaku: designing and optimizing finely tuned and portable interactive graphics with a graphical compiler
Although reactive and graphically rich interfaces are now mainstream, their development is still a notoriously difficult task. This paper presents Hayaku, a toolset that supports...
Benjamin Tissoires, Stéphane Conversy
INTERACT
2007
13 years 11 months ago
Sharing Perspectives on Community-Centered Design and International Development
Our work with communities in developing countries suggests that HCI practice is a long way from maturity in these contexts. With this SIG, we are seeking to build on a CHI2007 work...
Mike Best, Andrew M. Dearden, Susan M. Dray, Ann L...
CHI
2008
ACM
14 years 10 months ago
Revisiting usability's three key principles
The foundations of much HCI research and practice were established over 20 years ago and elaborated as three key principles by Gould and Lewis [7]: early focus on users and tasks ...
Gilbert Cockton
ACMDIS
1997
ACM
14 years 2 months ago
Designing the OpenDoc Human Interface
This paper tells the story of the development of the human interface for OpenDoc, a large-scale, complex, crossplatform commercial development project at Apple Computer. OpenDoc w...
Dave Curbow, Elizabeth Dykstra-Erickson