Sciweavers

17 search results - page 3 / 4
» Human-robot interactions to promote play and learning
Sort
View
JIPS
2008
127views more  JIPS 2008»
13 years 7 months ago
Comparative Study on the Educational Use of Home Robots for Children
: Human-Robot Interaction (HRI), based on already well-researched Human-Computer Interaction (HCI), has been under vigorous scrutiny since recent developments in robot technology. ...
Jeonghye Han, Miheon Jo, Vicki Jones, Jun H. Jo
ACMACE
2008
ACM
13 years 9 months ago
Evaluation of a pervasive game for domestic energy engagement among teenagers
In this paper, we present Power Agent - a pervasive game designed to encourage teenagers and their families to reduce energy consumption in the home. The idea behind this mobile p...
Anton Gustafsson, Magnus Bång
ICRA
2010
IEEE
109views Robotics» more  ICRA 2010»
13 years 6 months ago
A robot companion for inclusive games: A user-centred design perspective
— This article presents the design of Iromec, a modular robot companion tailored towards engaging in social exchanges with children with different disabilities with the aim to em...
Patrizia Marti, Leonardo Giusti
PGLDB
2003
133views Database» more  PGLDB 2003»
13 years 9 months ago
Workflows in Learning Object (LO)-Oriented Web-Based E-Learning Delivery Environments
Effective e-learning environments should promote high cooperation. Workflow techniques can certainly contribute to such effectiveness because, in these environments, the creation ...
Luiz Antônio M. Pereira
CSEE
2008
Springer
13 years 9 months ago
An Evaluation of a Mobile Game Concept for Lectures
This paper describes an evaluation of a new game concept, Lecture Quiz, which can be used in lectures in higher education to promote strong student participation and variation in ...
Alf Inge Wang, Terje Øfsdahl, Ole Kristian ...