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» Hyper-selection in dynamic environments
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CHI
2002
ACM
16 years 4 months ago
False prophets: exploring hybrid board/video games
In order to develop technology that promotes social interaction rather than isolation, we are exploring the space between board games and video games. We created a hybrid game tha...
Regan L. Mandryk, Diego S. Maranan
VLDB
2004
ACM
144views Database» more  VLDB 2004»
16 years 4 months ago
Preserving mapping consistency under schema changes
Abstract. In dynamic environments like the Web, data sources may change not only their data but also their schemas, their semantics, and their query capabilities.When a mapping is ...
Yannis Velegrakis, Renée J. Miller, Lucian Popa
SIGMOD
2007
ACM
134views Database» more  SIGMOD 2007»
16 years 4 months ago
Updating a cracked database
A cracked database is a datastore continuously reorganized based on operations being executed. For each query, the data of interest is physically reclustered to speed-up future ac...
Stratos Idreos, Martin L. Kersten, Stefan Manegold
SIGMOD
2005
ACM
254views Database» more  SIGMOD 2005»
16 years 4 months ago
Conceptual Partitioning: An Efficient Method for Continuous Nearest Neighbor Monitoring
Given a set of objects P and a query point q, a k nearest neighbor (k-NN) query retrieves the k objects in P that lie closest to q. Even though the problem is well-studied for sta...
Kyriakos Mouratidis, Marios Hadjieleftheriou, Dimi...
EDBT
2008
ACM
111views Database» more  EDBT 2008»
16 years 4 months ago
On-line discovery of hot motion paths
We consider an environment of numerous moving objects, equipped with location-sensing devices and capable of communicating with a central coordinator. In this setting, we investig...
Dimitris Sacharidis, Kostas Patroumpas, Manolis Te...