We propose a real-time method for rendering rigid objects with complex view-dependent effects under distant all-frequency lighting. Existing precomputed light transport approaches...
Paul Green, Jan Kautz, Wojciech Matusik, Fré...
Level-of-detail (LOD) representations are an important tool for realtime rendering of complex geometric environments. The previously introduced progressive mesh representation def...
Linear Discriminant Analysis (LDA) is a well-known scheme for feature extraction and dimension reduction. It has been used widely in many applications involving high-dimensional d...
We describe a compressed multiresolution representation for supporting interactive rendering of very large planar and spherical terrain surfaces. The technique, called Compressed ...
Enrico Gobbetti, Fabio Marton, Paolo Cignoni, Marc...
This paper presents a new approach for shape description and invariant recognition by geometric-normalization implemented by neural networks. The neural system consists of a shape...