We present a generic framework for realtime rendering of 3D surfaces. We use the common elevation map primitive, by which a given surface is decomposed into a set of patches. Each...
The computational cost of a collision detection (CD) algorithm on polygonal surfaces depends highly on the complexity of the models. A novel “locally refined” approach is intr...
Peiran Liu, Xiaojun Shen, Nicolas D. Georganas, Ge...
Nowadays, with the exponential growing of 3D object representations in private databases or on the web, it is all the more required to match these objects from some views. To impr...
This paper proposes the AdaBoost Gabor Fisher Classifier (AGFC) for robust face recognition, in which a chain AdaBoost learning method based on Bootstrap re-sampling is proposed an...
As compared to a large spectrum of performance optimizations, relatively little effort has been dedicated to optimize other aspects of embedded applications such as memory space r...
Ozcan Ozturk, Hendra Saputra, Mahmut T. Kandemir, ...