Computer games, often played with others, are a compelling pastime for many. However, they have been criticized for their mouse and keyboard or gamepad interactions, as they suppo...
Video-mediated communication systems such as teleconferencing and videophone have become popular. As with face-to-face communication, non-verbal cues such as gaze, facial expressi...
This paper describes the prototype of a real-time responsive audio display for an ambient intelligent game named socio-ec(h)o. The audio display relies on a gradient response to r...
This paper gives an overview of RadioActive, a largescale asynchronous audio messaging platform for mobile devices. It supports persistent chat spaces that allow users to engage i...
We present ECSGlasses: eye contact sensing glasses that report when people look at their wearer. When eye contact is detected, the glasses stream this information to appliances to...
Connor Dickie, Roel Vertegaal, Jeffrey S. Shell, C...