The digital generation of a story in which users have influence over the narrative is emerging as an exciting example of computer-based interactive entertainment. Interactive stor...
Temporal trajectories can represent the complex mappings between story time and clock time that are to be found in shared interactive narratives such as computer games and interac...
A drama manager (DM) monitors an interactive experience, such as a computer game, and intervenes to shape the global experience so it satisfies the author's expressive goals ...
The proposal of this research project is to develop a standard connection mechanism to make narrative environments and the external systems that control them interoperable. Thanks ...
Building experimental games offers an alternative methodology for researching and understanding games, beyond what can be understood by playing and studying existing games alone. ...