Sciweavers

1270 search results - page 69 / 254
» IF Validation Environment Tutorial
Sort
View
ACMACE
2004
ACM
14 years 3 months ago
Massively multi-player games: matching game design with technical design
We propose a framework model to facilitate the prototyping and refinement of Massively Multi-player Online Games (MMOG), when included in the appropriate development environment....
Anne-Gwenn Bosser
MOBICOM
1995
ACM
14 years 1 months ago
Mobile Wireless Network System Simulation
In this paper, we describe a simulation environment which is used to examine, validate, and predict the performance of mobile wireless network systems. This simulation environment...
Joel Short, Rajive Bagrodia, Leonard Kleinrock
DAC
2000
ACM
14 years 2 months ago
Using general-purpose programming languages for FPGA design
ct General-purpose programming languages (GPL) are effective vehicles for FPGA design because they are easy to use, extensible, widely available, and can be used to describe both t...
Brad L. Hutchings, Brent E. Nelson
JALC
2006
125views more  JALC 2006»
13 years 10 months ago
A Confinement Criterion for Securely Executing Mobile Code
Mobile programs, like applets, are not only ubiquitous, but also potentially malicious. We study the case where mobile programs are executed by a host system in a secured environm...
Hervé Grall
ICRA
2005
IEEE
114views Robotics» more  ICRA 2005»
14 years 3 months ago
Minimum Distance Localization for a Robot with Limited Visibility
— Minimum distance localization is the problem of finding the shortest possible path for a robot to eliminate ambiguity regarding its position in the environment. We consider th...
Malvika Rao, Gregory Dudek, Sue Whitesides