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IFIP
2010
Springer
14 years 11 months ago
Rialto 2.0: A Language for Heterogeneous Computations
Modern embedded systems are often heterogeneous in that their design requires several description paradigms, based on different models of computation and concurrency (MoCCs). In th...
Johan Lilius, Andreas Dahlin, Lionel Morel
237
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ICOM
2011
14 years 8 months ago
A Context-Aware Proactive Controller for Smart Environments
In this paper we describe an implicit user interface for smart environment control: We make our system guess how to assist the user(s) proactively. Our controller is based on two ...
Frank Krüger, Gernot Ruscher, Sebastian Bader...
ICCV
2011
IEEE
14 years 4 months ago
A robust pipeline for rapid feature-based pre-alignment of dense range scans
Aiming at reaching an interactive and simplified usage of high-resolution 3D acquisition systems, this paper presents a fast and automated technique for pre-alignment of dense ra...
Francesco Bonarrigo, Alberto Signoroni, Riccardo L...
IACR
2011
124views more  IACR 2011»
14 years 4 months ago
Group Law Computations on Jacobians of Hyperelliptic Curves
We derive an explicit method of computing the composition step in Cantor’s algorithm for group operations on Jacobians of hyperelliptic curves. Our technique is inspired by the g...
Craig Costello, Kristin Lauter
AAAI
2012
13 years 7 months ago
HyperPlay: A Solution to General Game Playing with Imperfect Information
General Game Playing is the design of AI systems able to understand the rules of new games and to use such descriptions to play those games effectively. Games with imperfect infor...
Michael John Schofield, Timothy Joseph Cerexhe, Mi...