Sciweavers

132 search results - page 16 / 27
» Identifying Human Interactions in Indoor Environments
Sort
View
TVCG
2008
96views more  TVCG 2008»
13 years 7 months ago
Hand Motion Prediction for Distributed Virtual Environments
We use our hands to manipulate objects in our daily life. The hand is capable of accomplishing diverse tasks such as pointing, gripping, twisting, and tearing. However, there is no...
Addison Chan, Rynson W. H. Lau, Lewis W. F. Li
HRI
2007
ACM
13 years 11 months ago
Managing autonomy in robot teams: observations from four experiments
It is often desirable for a human to manage multiple robots. Autonomy is required to keep workload within tolerable ranges, and dynamically adapting the type of autonomy may be us...
Michael A. Goodrich, Timothy W. McLain, Jeffrey D....
MHCI
2009
Springer
14 years 1 months ago
Community Practices and Locative Media
The development of locative media applications is not simply about the physical location or social setting in which the interaction occurs, but rather about situating the media wi...
Katharine S. Willis, Keith Cheverst, Claudia Muell...
CHI
2006
ACM
14 years 7 months ago
Discovering design drivers for mobile media solutions
We conducted user studies in 2000 and 2004 into digital media use, and discovered a number of constant findings even though the studies were separate both in geographically and ch...
Akseli Anttila, Younghee Jung
ACMACE
2004
ACM
14 years 26 days ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...