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» Identifying reasoning patterns in games
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HICSS
2005
IEEE
175views Biometrics» more  HICSS 2005»
14 years 1 months ago
Causal Reasoning Engine: An Explanation-Based Approach to Syndromic Surveillance
1 Quickly detecting an unexpected pathogen can save many lives. In cases of bioterrorism or naturally occurring epidemics, accurate diagnoses may not be made until much of the popu...
Benjamin B. Perry, Tim Van Allen
ATAL
2008
Springer
13 years 9 months ago
Simultaneously modeling humans' preferences and their beliefs about others' preferences
In strategic multiagent decision making, it is often the case that a strategic reasoner must hold beliefs about other agents and use these beliefs to inform its decision making. T...
Sevan G. Ficici, Avi Pfeffer
NGC
2006
Springer
135views Communications» more  NGC 2006»
13 years 7 months ago
Seeing Things: Inventive Reasoning with Geometric Analogies and Topographic Maps
This paper examines two seemingly unrelated qualitative spatial reasoning domains; geometric proportional analogies and topographic (landcover) maps. We present a Structure Matchin...
Diarmuid P. O'Donoghue, Amy J. Bohan, Mark T. Kean...
CHI
2010
ACM
13 years 8 months ago
Critical gameplay: software studies in computer gameplay
The computer game software with which we interact on a daily basis not only entertains us, it trains us into specific patterns. Critical Gameplay is a design practice which endeav...
Lindsay Grace
EWCBR
2008
Springer
13 years 9 months ago
Discovering Feature Weights for Feature-based Indexing of Q-tables
In this paper we propose an approach to address the old problem of identifying the feature conditions under which a gaming strategy can be effective. For doing this, we will build ...
Chad Hogg, Stephen Lee-Urban, Bryan Auslander, H&e...