Augmented Reality (AR) aims to fuse a virtual world and a real one in an image stream. When considering only a vision sensor, it relies on registration techniques that have to be ...
Abstract: An object space algorithm for computing shadows in dynamic scenes illuminated by area light sources is presented. A mesh with the shadow boundaries as well as other disco...
— We discuss a distributed imaging architecture with active illumination for sensor network applications. An event-based CMOS imager is employed at the sensor level, to convert l...
Eugenio Culurciello, Thiago Teixeira, Andreas G. A...
Abstract. Methods for exact computation of irradiance and form factors associated with polygonal objects have ultimately relied on a formula for a differential area to polygon form...
Interactively manipulating the geometry of complex, globally illuminated scenes has to date proven an elusive goal. Previous attempts have failed to provide interactive updates of...