Abstract—We discuss issues in designing sparse (nearest neighbor) collective operations for communication and reduction operations in small neighborhoods for the Message Passing ...
In this paper, we empirically evaluate fundamental design trade-offs among the most recent multicore processors and accelerator technologies. Our primary aim is to aid application...
With the gradual adoption of publish/subscribe systems in mission critical areas, it is essential that systems are subjected to rigorous performance analysis before they are put in...
We study the development of distributed agent environments as distributed event-based systems specified in the Ambient Event Calculus (AEC). The AEC is a logic-based formalism th...
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...