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» Image Based Rendering and General Relativity
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WSCG
2000
132views more  WSCG 2000»
13 years 9 months ago
Adaptive Filtering for Progressive Monte Carlo Image Rendering
Image filtering is often applied as a post-process to Monte Carlo generated pictures, in order to reduce noise. In this paper we present an algorithm based on density estimation t...
Frank Suykens, Yves D. Willems
APGV
2009
ACM
127views Visualization» more  APGV 2009»
14 years 19 days ago
A ghosting artifact detector for interpolated image quality assessment
—We present a no-reference image quality metric for image interpolation. The approach is capable of detecting blurry regions as well as ghosting artifacts, e.g., in image based r...
Kai Berger, Christian Lipski, Christian Linz, Anit...
CGF
2004
151views more  CGF 2004»
13 years 7 months ago
A Physically-Based Model for Rendering Realistic Scratches
Individually visible scratches, also called isolated scratches, are very common in real world surfaces. Although their microgeometry is not visible, they are individually percepti...
Carles Bosch, Xavier Pueyo, Stéphane M&eacu...
VVS
2000
IEEE
176views Visualization» more  VVS 2000»
14 years 10 days ago
4D volume rendering with the Shear Warp factorisation
A novel approach for rendering time-varying data based on the Shear-Warp factorisation is presented. Reduction in storage space is achieved by detecting the changed areas within e...
Kostas Anagnostou, Tim J. Atherton, Andrew E. Wate...
CVPR
2006
IEEE
14 years 2 months ago
A Generalized EM Approach for 3D Model Based Face Recognition under Occlusions
This paper describes an algorithm for pose and illumination invariant face recognition from a single image under occlusions. The method iteratively estimates the parameters of a 3...
Michael De Smet, Rik Fransens, Luc J. Van Gool