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SIGGRAPH
1997
ACM
13 years 11 months ago
Interactive Boolean operations for conceptual design of 3-D solids
Interactive modeling of 3-D solids is an important and difficult problem in computer graphics. The Constructive Solid Geometry (CSG) modeling scheme is highly attractive for inte...
Ari Rappoport, Steven N. Spitz
VISUALIZATION
2002
IEEE
14 years 10 days ago
XFastMesh: Fast View-dependent Meshing from External Memory
We present a novel disk-based multiresolution triangle mesh data structure that supports paging and view-dependent rendering of very large meshes at interactive frame rates from e...
Christopher DeCoro, Renato Pajarola
VIS
2003
IEEE
145views Visualization» more  VIS 2003»
14 years 8 months ago
Signed Distance Transform Using Graphics Hardware
This paper presents a signed distance transform algorithm using graphics hardware, which computes the scalar valued function of the Euclidean distance to a given manifold of co-di...
Christian Sigg, Markus H. Gross, Ronald Peikert
CIVR
2008
Springer
271views Image Analysis» more  CIVR 2008»
13 years 9 months ago
Multiple feature fusion by subspace learning
Since the emergence of extensive multimedia data, feature fusion has been more and more important for image and video retrieval, indexing and annotation. Existing feature fusion t...
Yun Fu, Liangliang Cao, Guodong Guo, Thomas S. Hua...
SIGGRAPH
1997
ACM
13 years 11 months ago
View-dependent refinement of progressive meshes
Level-of-detail (LOD) representations are an important tool for realtime rendering of complex geometric environments. The previously introduced progressive mesh representation def...
Hugues Hoppe