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VR
2003
IEEE
211views Virtual Reality» more  VR 2003»
14 years 1 months ago
Editing Real World Scenes: Augmented Reality with Image-based Rendering
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
Dana Cobzas, Martin Jägersand, Keith Yerex
MIR
2005
ACM
197views Multimedia» more  MIR 2005»
14 years 1 months ago
Enhanced ontologies for video annotation and retrieval
A typical way to perform video annotation requires to classify video elements (e.g. events and objects) according to some pre-defined ontology of the video content domain. Ontolo...
Marco Bertini, Alberto Del Bimbo, Carlo Torniai
3DPVT
2006
IEEE
203views Visualization» more  3DPVT 2006»
14 years 1 months ago
A Spatio-Temporal Modeling Method for Shape Representation
The spherical harmonic (SPHARM) description is a powerful surface modeling technique that can model arbitrarily shaped but simply connected three dimensional (3D) objects. Because...
Heng Huang, Li Shen, Rong Zhang, Fillia Makedon, J...
ICCV
2003
IEEE
14 years 9 months ago
Surface Reconstruction by Integrating 3D and 2D Data of Multiple Views
Surface representation is needed for almost all modeling and visualization applications, but unfortunately, 3D data from a passive vision system are often insufficient for a tradi...
Maxime Lhuillier, Long Quan
MM
2010
ACM
177views Multimedia» more  MM 2010»
13 years 8 months ago
Image tag refinement towards low-rank, content-tag prior and error sparsity
The vast user-provided image tags on the popular photo sharing websites may greatly facilitate image retrieval and management. However, these tags are often imprecise and/or incom...
Guangyu Zhu, Shuicheng Yan, Yi Ma