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ICIAP
2005
ACM
14 years 1 months ago
Real-Time 3D Hand Shape Estimation Based on Inverse Kinematics and Physical Constraints
We are researching for real-time hand shape estimation, which we are going to apply to user interface and interactive applications. We have employed a computer vision approach, sin...
Ryuji Fujiki, Daisaku Arita, Rin-ichiro Taniguchi
ICCSA
2004
Springer
14 years 1 months ago
XCRAB: A Content and Annotation-Based Multimedia Indexing and Retrieval System
During recent years, a new framework, which aims to bring a unified and global approach in indexing, browsing and querying various digital multimedia data such as audio, video and ...
Seungmin Rho, SooCheol Lee, Eenjun Hwang, YangKyoo...
HICSS
2003
IEEE
156views Biometrics» more  HICSS 2003»
14 years 1 months ago
Developing Video Services for Mobile Users
Video information, image processing and computer vision techniques are developing rapidly nowadays because of the availability of acquisition, processing and editing tools, which ...
Mohamed Ahmed, Roger Impey, Ahmed Karmouch
FGR
2002
IEEE
228views Biometrics» more  FGR 2002»
14 years 1 months ago
Real-Time Tracking of Multiple Fingertips and Gesture Recognition for Augmented Desk Interface Systems
In this paper, we propose a fast and robust method for tracking a user’s hand and multiple fingertips; we then demonstrate gesture recognition based on measured fingertip traj...
Kenji Oka, Yoichi Sato, Hideki Koike
PCM
2001
Springer
139views Multimedia» more  PCM 2001»
14 years 23 days ago
Fast and Robust Sprite Generation for MPEG-4 Video Coding
This paper presents a fast and robust sprite generation algorithm for MPEG-4 video coding. Our contributions consist of two aspects. Firstly, a fast and robust Global Motion Estima...
Yan Lu, Wen Gao, Feng Wu