3D Human face models have been widely used in applications such as face recognition, facial expression recognition, human action recognition, head tracking, facial animation, vide...
We describe a “bag-of-rectangles” method for representing and recognizing human actions in videos. In this method, each human pose in an action sequence is represented by orien...
This paper presents a new hierarchical simulation algorithm allowing the calculation of radiosity solutions for time-dependent scenes where all motion is known a priori. Such solut...
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
This paper presents an efficient hardware-accelerated method for novel view synthesis from a set of images or videos. Our method is based on the photo hull representation, which i...