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» Image and video based painterly animation
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ICIP
2001
IEEE
14 years 9 months ago
Face modeling for recognition
3D Human face models have been widely used in applications such as face recognition, facial expression recognition, human action recognition, head tracking, facial animation, vide...
Rein-Lien Hsu, Anil K. Jain
HUMO
2007
Springer
14 years 1 months ago
Human Action Recognition Using Distribution of Oriented Rectangular Patches
We describe a “bag-of-rectangles” method for representing and recognizing human actions in videos. In this method, each human pose in an action sequence is represented by orien...
Nazli Ikizler, Pinar Duygulu
RT
1999
Springer
13 years 11 months ago
Space-Time Hierarchical Radiosity
This paper presents a new hierarchical simulation algorithm allowing the calculation of radiosity solutions for time-dependent scenes where all motion is known a priori. Such solut...
Cyrille Damez, François X. Sillion
AVI
2008
13 years 9 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
CGF
2004
94views more  CGF 2004»
13 years 7 months ago
Hardware-Accelerated Rendering of Photo Hulls
This paper presents an efficient hardware-accelerated method for novel view synthesis from a set of images or videos. Our method is based on the photo hull representation, which i...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel