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CVPR
2011
IEEE
14 years 12 months ago
A Complete Statistical Inverse Ray Tracing Approach to Multi-view Stereo
This paper presents a complete solution to estimating a scene’s 3D geometry and appearance from multiple 2D images by using a statistical inverse ray tracing method. Instead of ...
Shubao Liu, David Cooper
RT
2005
Springer
15 years 10 months ago
A Dual Light Stage
We present a technique for capturing high-resolution 4D reflectance fields using the reciprocity property of light transport. In our technique we place the object inside a diffu...
Tim Hawkins, Per Einarsson, Paul E. Debevec
VISUALIZATION
1999
IEEE
15 years 8 months ago
Splatting Without the Blur
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
Klaus Mueller, Torsten Möller, Roger Crawfis
CVPR
2008
IEEE
16 years 6 months ago
Photometric stereo with non-parametric and spatially-varying reflectance
We present a method for simultaneously recovering shape and spatially varying reflectance of a surface from photometric stereo images. The distinguishing feature of our approach i...
Neil G. Alldrin, Todd Zickler, David J. Kriegman
ICIP
2003
IEEE
15 years 9 months ago
Subspace eyetracking for driver warning
Driver’s fatigue/distraction is one of the most common causes of traffic accidents. The aim of this paper is to develop a real time system to detect anomalous situations while ...
Fernando De la Torre, Carlos Javier Garcia Rubio, ...