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ICIP
2007
IEEE
16 years 6 months ago
Phase PCA for Dynamic Texture Video Compression
Temporal or dynamic textures (DT's) are video sequences that are spatially repetitive and temporally stationary. DT's are temporal analogs of the well known spatial stil...
Bernard Ghanem, Narendra Ahuja
CA
1999
IEEE
15 years 8 months ago
Skin Aging Estimation by Facial Simulation
We propose a layered facial simulation model for skin aging with wrinkles, which includes muscle, connective tissue and skin layer. Our aim is to simulate relevant facial animatio...
Yin Wu, Pierre Beylot, Nadia Magnenat-Thalmann
CG
2004
Springer
15 years 4 months ago
Occlusion Culling in OpenSG PLUS
Very large polygonal models are frequently used in scientific computing, mechanical engineering, or virtual medicine. An effective technique to handle these large models is occlus...
Dirk Staneker, Dirk Bartz, Wolfgang Straßer
FGR
2011
IEEE
227views Biometrics» more  FGR 2011»
14 years 8 months ago
Warp that smile on your face: Optimal and smooth deformations for face recognition
— In this work, we present novel warping algorithms for full 2D pixel-grid deformations for face recognition. Due to high variation in face appearance, face recognition is consid...
Tobias Gass, Leonid Pishchulin, Philippe Dreuw, He...
ECCV
2008
Springer
16 years 6 months ago
Similarity Features for Facial Event Analysis
Each facial event will give rise to complex facial appearance variation. In this paper, we propose similarity features to describe the facial appearance for video-based facial even...
Peng Yang, Qingshan Liu, Dimitris N. Metaxas