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SIGGRAPH
1999
ACM
15 years 8 months ago
Deep Compression for Streaming Texture Intensive Animations
This paper presents a streaming technique for synthetic texture intensive 3D animation sequences. There is a short latency time while downloading the animation, until an initial f...
Daniel Cohen-Or, Yair Mann, Shachar Fleishman
AFRIGRAPH
2001
ACM
15 years 7 months ago
Realistic visualisation of the Pompeii frescoes
Three dimensional computer reconstruction provides us with a means of visualising past environments, allowing us a glimpse of the past that might otherwise be difficult to appreci...
Kate Devlin, Alan Chalmers
VIS
2006
IEEE
157views Visualization» more  VIS 2006»
16 years 5 months ago
Analyzing Complex FTMS Simulations: a Case Study in High-Level Visualization of Ion Motions
Current practice in particle visualization renders particle position data directly onto the screen as points or glyphs. Using a camera placed at a fixed position, particle motions...
Wojciech Burakiewicz, Robert van Liere
SI3D
2010
ACM
15 years 10 months ago
Interactive volume caustics in single-scattering media
Volume caustics are intricate illumination patterns formed by light first interacting with a specular surface and subsequently being scattered inside a participating medium. Alth...
Wei Hu, Zhao Dong, Ivo Ihrke, Thorsten Grosch, Guo...
VCIP
2003
126views Communications» more  VCIP 2003»
15 years 5 months ago
Media handling for visual information retrieval in VizIR
This paper describes how the handling of visual media objects is implemented in the visual information retrieval project VizIR. Essentially, four areas are concerned: media access...
Horst Eidenberger