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BMVC
2002
13 years 9 months ago
Practical Generation of Video Textures using the Auto-Regressive Process
Recently, there have been several attempts at creating `video textures', that is, synthesising new (potentially infinitely long) video clips based on existing ones. One way t...
Neill W. Campbell, Colin J. Dalton, David P. Gibso...
IVC
2010
121views more  IVC 2010»
13 years 5 months ago
Multiview segmentation and tracking of dynamic occluding layers
We present an algorithm for the layered segmentation of video data in multiple views. The approach is based on computing the parameters of a layered representation of the scene in...
Ian D. Reid, Keith Connor
ICCV
2009
IEEE
2061views Computer Vision» more  ICCV 2009»
15 years 11 days ago
Background Subtraction for Freely Moving Cameras
Background subtraction algorithms define the background as parts of a scene that are at rest. Traditionally, these algorithms assume a stationary camera, and identify moving obj...
Yaser Sheikh, Omar Javed, Takeo Kanade
FIMH
2007
Springer
14 years 1 months ago
Statistical Comparison of Cardiac Fibre Architectures
Abstract. In this paper, a statistical atlas of DT-MRIs based on a population of nine ex vivo normal canine hearts is compared with a human cardiac DT-MRI and a commonly used synth...
Jean-Marc Peyrat, Maxime Sermesant, Xavier Pennec,...
VR
2002
IEEE
132views Virtual Reality» more  VR 2002»
14 years 8 days ago
Perceptual Stability during Head Movement in Virtual Reality
Virtual reality displays introduce spatial distortions that are very hard to correct because of the difficulty of precisely modelling the camera from the nodal point of each eye. ...
P. M. Jaekl, Robert S. Allison, Laurence R. Harris...