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VIS
2004
IEEE
134views Visualization» more  VIS 2004»
14 years 11 months ago
Projecting Tetrahedra without Rendering Artifacts
Hardware-accelerated direct volume rendering of unstructured volumetric meshes is often based on tetrahedral cell projection, in particular, the Projected Tetrahedra (PT) algorith...
David S. Ebert, Martin Kraus, Wei Qiao
JCDL
2003
ACM
231views Education» more  JCDL 2003»
14 years 3 months ago
Acquisition, Representation, Query and Analysis of Spatial Data: A Demonstration 3D Digital Library
The increasing power of techniques to model complex geometry and extract meaning from 3D information create complex data that must be described, stored, and displayed to be useful...
Jeremy Rowe, Anshuman Razdan, Arleyn Simon
ECCV
2010
Springer
14 years 1 months ago
Predicting Facial Beauty without Landmarks
A fundamental task in artificial intelligence and computer vision is to build machines that can behave like a human in recognizing a broad range of visual concepts. This paper aims...
CVPR
2009
IEEE
15 years 2 months ago
Distributed Volumetric Scene Geometry Reconstruction With a Network of Distributed Smart Cameras
Central to many problems in scene understanding based on using a network of tens, hundreds or even thousands of randomly distributed cameras with on-board processing and wireless c...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel and ...
CVPR
2007
IEEE
14 years 12 months ago
Region Classification with Markov Field Aspect Models
Considerable advances have been made in learning to recognize and localize visual object classes. Simple bag-offeature approaches label each pixel or patch independently. More adv...
Jakob J. Verbeek, Bill Triggs