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VIS
2004
IEEE
153views Visualization» more  VIS 2004»
14 years 9 months ago
Anisotropic Volume Rendering for Extremely Dense, Thin Line Data
Many large scale physics-based simulations which take place on PC clusters or supercomputers produce huge amounts of data including vector fields. While these vector data such as ...
Gregory L. Schussman, Kwan-Liu Ma
ICASSP
2011
IEEE
12 years 11 months ago
Compression using self-similarity-based temporal super-resolution for full-exposure-time video
In order to allow sufficient amount of light into the image sensor, videos captured in poor lighting conditions typically have low frame rate and frame exposure time equals to in...
Mihoko Shimano, Gene Cheung, Imari Sato
CVPR
2010
IEEE
14 years 4 months ago
Visual Object Tracking using Adaptive Correlation Filters
Although not commonly used, correlation filters can track complex objects through rotations, occlusions and other distractions at over 20 times the rate of current state-ofthe-ar...
David Bolme, J Ross Beveridge, Bruce Draper, Yui M...
PG
2003
IEEE
14 years 29 days ago
Interactive Visualization of Complex Real-World Light Sources
Interactive visualization of complex, real-world light sources has so far not been feasible. In this paper, we present an hardware accelerated direct lighting algorithm based on a...
Xavier Granier, Michael Goesele, Wolfgang Heidrich...
SIGGRAPH
1997
ACM
13 years 11 months ago
View-dependent refinement of progressive meshes
Level-of-detail (LOD) representations are an important tool for realtime rendering of complex geometric environments. The previously introduced progressive mesh representation def...
Hugues Hoppe