Sciweavers

333 search results - page 62 / 67
» Image based rendering with stable frame rates
Sort
View
ACIVS
2008
Springer
14 years 2 months ago
Sub-optimal Camera Selection in Practical Vision Networks through Shape Approximation
Within a camera network, the contribution of a camera to the observations of a scene depends on its viewpoint and on the scene configuration. This is a dynamic property, as the sc...
Huang Lee, Linda Tessens, Marleen Morbée, H...
3DIM
2007
IEEE
14 years 2 months ago
A Sensor for Simultaneously Capturing Texture and Shape by Projecting Structured Infrared Light
Simultaneous capture of the texture and shape of a moving object in real time is expected to be applicable to various fields including virtual reality and object recognition. Two...
Kiyotaka Akasaka, Ryusuke Sagawa, Yasushi Yagi
UIST
2004
ACM
14 years 1 months ago
Visual tracking of bare fingers for interactive surfaces
Visual tracking of bare fingers allows more direct manipulation of digital objects, multiple simultaneous users interacting with their two hands, and permits the interaction on l...
Julien Letessier, François Bérard
CGF
2010
181views more  CGF 2010»
13 years 6 months ago
Matrix Trees
Recent advances in GPU programmability and architecture have allowed for the generation of ray casted or ray traced images at interactive rates. How quickly these images can be ge...
Nathan Andrysco, Xavier Tricoche
VISUALIZATION
2003
IEEE
14 years 27 days ago
LightKit: A lighting system for effective visualization
LightKit is a system for lighting three-dimensional synthetic scenes. LightKit simplifies the task of producing visually pleasing, easily interpretable images for visualization w...
Michael Halle, Jeanette C. Meng