Nonphotorealistic rendering (NPR) can help make comprehensible but simple pictures of complicated objects by employing an economy of line. But current nonphotorealistic rendering ...
Lee Markosian, Michael A. Kowalski, Daniel Goldste...
Methods for motion compensated frame rate upconversion exploit motion in order to generate interpolated frames that are temporally located between the available original frames of...
High frame rate video capture and image processing is an important capability for applications in defense and homeland security where incoming missiles must be detected in very sh...
In this paper, we present sketchy-ar-us, a modified, real-time version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was ...
Michael Haller, Florian Landerl, Mark Billinghurst
Image-based CSG rendering algorithms for standard graphics hardware rely on multipass rendering that includes reading and writing large amounts of pixel data from and to the frame...