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» Image compression using texture modeling
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VISUALIZATION
2002
IEEE
14 years 3 months ago
Interactive Rendering of Large Volume Data Sets
We present a new algorithm for rendering very large volume data sets at interactive framerates on standard PC hardware. The algorithm accepts scalar data sampled on a regular grid...
Stefan Guthe, Michael Wand, Julius Gonser, Wolfgan...
ICIP
2005
IEEE
14 years 3 months ago
Content-based medical image retrieval using dynamically optimized regional features
This paper proposes a content-based medical image retrieval (CBMIR) framework using dynamically optimized features from multiple regions of medical images. These regional features...
Wei Xiong, Bo Qiu, Qi Tian, Changsheng Xu, Sim Hen...
ICIP
2005
IEEE
14 years 12 months ago
Game-theoretic analysis of a semi-fragile watermarking scheme based on SCS
Semi-fragile watermarking can be used to detect illegal and local manipulation of images, while being robust towards legal manipulations such as lossy compression. This paper desc...
Jean-Philippe Boyer, Pierre Duhamel, Jacques Blanc...
SIGGRAPH
2000
ACM
14 years 2 months ago
Non-photorealistic virtual environments
We describe a system for non-photorealistic rendering (NPR) of virtual environments. In real time, it synthesizes imagery of architectural interiors using stroke-based textures. W...
Allison Klein, Wilmot Li, Michael M. Kazhdan, Wagn...
ICCV
2003
IEEE
15 years 3 days ago
Surface Reflectance Modeling of Real Objects with Interreflections
In mixed reality, especially in augmented virtuality which virtualizes real objects, it is important to estimate object surface reflectance properties to render the objects under ...
Takashi Machida, Naokazu Yokoya, Haruo Takemura