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SIGGRAPH
2000
ACM
13 years 12 months ago
Non-photorealistic virtual environments
We describe a system for non-photorealistic rendering (NPR) of virtual environments. In real time, it synthesizes imagery of architectural interiors using stroke-based textures. W...
Allison Klein, Wilmot Li, Michael M. Kazhdan, Wagn...
ICIP
2002
IEEE
14 years 9 months ago
Data rate smoothing in interactive walkthrough applications using 2D prefetching
Compared to a geometric approach, image based rendering applied to 3D view reconstruction doesn't require 3D model construction and doesn't depend on the complexity of t...
Vitali Zagorodnov, Peter J. Ramadge
VISUALIZATION
1993
IEEE
13 years 11 months ago
Visualization of Time-Dependent Flow Fields
We present an interactive visualization approach for the dense representation of unsteady 3D flow fields. The first part of this approach is a GPU-based 3D texture advection schem...
David A. Lane
IVC
2000
107views more  IVC 2000»
13 years 7 months ago
View synthesis by trinocular edge matching and transfer
This paper presents a novel automatic method for view synthesis (or image transfer) from a triplet of uncalibrated images based on trinocular edge matching followed by transfer by...
Stephen Pollard, Maurizio Pilu, Sean Hayes, Adele ...
HLK
2003
IEEE
14 years 25 days ago
Extraction, matching and pose recovery based on dominant rectangular structures
Man-made environments possess many regularities which can be efficiently exploited for image based rendering as well as robotic visual navigation and localization tasks. In this ...
Wei Zhang, Jana Kosecká