Sciweavers

91 search results - page 16 / 19
» Image-Based Texture Analysis for Realistic Image Synthesis
Sort
View
AFRIGRAPH
2003
ACM
14 years 3 months ago
Psychophysically based artistic techniques for increased perceived realism of virtual environments
The perceived realism of a computer generated image depends on the accuracy of the modeling and illumination calculations, the limitations of the display device, and the way in wh...
Peter Longhurst, Patrick Ledda, Alan Chalmers
ICCV
2001
IEEE
14 years 11 months ago
Performance Evaluation of Stereo for Tele-presence
In an immersive tele-presence environment a 3D remote real scene is projected from the viewpoint of the local user. This 3D world is acquired through stereo reconstruction at the ...
Jane Mulligan, Volkan Isler, Konstantinos Daniilid...
ICPR
2008
IEEE
14 years 11 months ago
Combine hierarchical appearance statistics for accurate palmprint recognition
Palmprint recognition is an active member of biometrics in recent years. State-of-the-art algorithms of palmprint recognition describe appearances of palmprints efficiently throug...
Tieniu Tan, Yufei Han, Zhenan Sun
SMILE
1998
Springer
14 years 2 months ago
Automatic 3D Model Construction for Turn-Table Sequences
As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
ICIAR
2009
Springer
14 years 4 months ago
Image and Video Retargetting by Darting
This paper considers the problem of altering an image by imperceptibly adding or removing pixels, for example, to fit a differently shaped frame with minimal loss of interesting ...
Matthew Brand