We present a generic and robust method for model-based global 3D head pose estimation in monocular and non-calibrated video sequences. The proposed method relies on a 3D/2D matchi...
—The ability of a web service to provide low-latency access to its contents is constrained by available network bandwidth. It is important for the service to manage available ban...
Splatting is widely applied in many areas, including volume, point-based, and image-based rendering. Improvements to splatting, such as eliminating popping and color bleeding, occ...
Jian Huang, Roger Crawfis, Naeem Shareef, Klaus Mu...
This paper describes architecture and implementation of the ULTRAVIS system, a pure software solution for versatile and fast volume rendering. It provides perspective raycasting, ...
The paper discusses the use of electronic publishing for the preservation and dissemination of rare manuscript material. It is based both upon the authors’ earlier work on multi...