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159
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ICCV
2011
IEEE
14 years 2 months ago
Dynamic Manifold Warping for View Invariant Action Recognition
We address the problem of learning view-invariant 3D models of human motion from motion capture data, in order to recognize human actions from a monocular video sequence with arbi...
Dian Gong, Gerard Medioni
127
Voted
ECIS
2004
15 years 4 months ago
To play, or not to play: building a learning environment through computer simulations
This article analyzes the impact of a computer simulation (business game) on the users' perceived learning. The theoretical model developed in this paper is derived from the ...
Luigi Proserpio, Magni Magni
121
Voted
CVPR
2007
IEEE
16 years 4 months ago
A Bio-inspired Learning Approach for the Classification of Risk Zones in a Smart Space
Learning from experience is a basic task of human brain that is not yet fulfilled satisfactorily by computers. Therefore, in recent years to cope with this issue, bio-inspired app...
Alessio Dore, Matteo Pinasco, Carlo S. Regazzoni
126
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ICML
2007
IEEE
16 years 3 months ago
Hierarchical Gaussian process latent variable models
The Gaussian process latent variable model (GP-LVM) is a powerful approach for probabilistic modelling of high dimensional data through dimensional reduction. In this paper we ext...
Neil D. Lawrence, Andrew J. Moore
135
Voted
ICCV
2009
IEEE
16 years 7 months ago
Learning Deformable Action Templates from Crowded Videos
In this paper, we present a Deformable Action Template (DAT) model that is learnable from cluttered real-world videos with weak supervisions. In our generative model, an action ...
Benjamin Yao, Song-Chun Zhu