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» Imperfect Requirements in Software Development
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CSEE
2003
Springer
14 years 3 months ago
An Experimental Card Game for Teaching Software Engineering
The typical software engineering course consists of lectures in which concepts and theories are conveyed, along with a small “toy” software engineering project which attempts ...
Alex Baker, Emily Oh Navarro, André van der...
CSEE
2003
Springer
14 years 3 months ago
A Coordinated Plan for Teaching Software Engineering in the Rey Juan Carlos University
Nowadays both industry and academic environments are showing a lot of interest in the Software Engineering discipline. Therefore, it is a challenge for universities to provide stu...
Jorge Enrique Pérez-Martínez, Almude...
ICSE
2010
IEEE-ACM
14 years 3 months ago
Providing support for creating next generation software architecture languages
Many languages for software architectures have been proposed, each dealing with different stakeholder concerns, operating at different levels of abstraction and with different deg...
Ivano Malavolta
EMSOFT
2001
Springer
14 years 3 months ago
Using Multiple Levels of Abstractions in Embedded Software Design
ltiple Levels of Abstractions in Embedded Software Design Jerry R. Burch1, Roberto Passerone1, and Alberto L. Sangiovanni-Vincentelli2 1 Cadence Berkeley Laboratories, Berkeley CA ...
Jerry R. Burch, Roberto Passerone, Alberto L. Sang...
ITICSE
2005
ACM
14 years 4 months ago
Teaching software engineering through game design
Many projects currently used in Software Engineering curricula lack both the “fun factor” needed to engage students, as well as the practical realism of engineering projects t...
Kajal T. Claypool, Mark Claypool