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CSEE
2003
Springer

An Experimental Card Game for Teaching Software Engineering

14 years 5 months ago
An Experimental Card Game for Teaching Software Engineering
The typical software engineering course consists of lectures in which concepts and theories are conveyed, along with a small “toy” software engineering project which attempts to give students the opportunity to put this knowledge into practice. Although both of these components are essential, neither one provides students with adequate practical knowledge regarding the process of software engineering. Namely, lectures allow only passive learning and projects are so constrained by the time and scope requirements of the academic environment that they cannot be large enough to exhibit many of the phenomena occurring in realworld software engineering processes. To address this problem, we have developed Problems and Programmers, an educational card game that simulates the software engineering process and is designed to teach those process issues that are not sufficiently highlighted by lectures and projects. We describe how the game is designed, the mechanics of its gameplay, and the ...
Alex Baker, Emily Oh Navarro, André van der
Added 06 Jul 2010
Updated 06 Jul 2010
Type Conference
Year 2003
Where CSEE
Authors Alex Baker, Emily Oh Navarro, André van der Hoek
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